Tag Archive: star wars the old republic

Electronic Arts informs us that on December 13 those who preorder the MMORPG Star Wars: The Old Republic will have access to game servers in the order they received the Pre-Order codes.

Invitations for participation will be sent via e-mail, those who preorder the game but did not obtain the access code can do it on official site.


Originally scheduled for December 22, the release of the long awaited MMO Star Wars: The Old Republic BioWare was brought forward by 2 days, the game will be available from 20 December.

After previously there have been several rumors about the possible release date of the much anticipated MMO Star Wars: The Old Republic, BioWare officially announced that the game will be available in Europe from 22 December.

Purchasing a copy gives you 30 days free game, the monthly fee being 12.99 euros.

BioWare announced on the official forum that European players will be invited the latest to participate in the beta testing for Star Wars: The Old Republic.

The decision was taken because in the coming days will be released a new client (about 27GB) that will have support for French and German.

Also, the studios have announced that this weekend will not conduct a new beta test session and does not promise that others will follow this month.

aWith the presentation of the latest financial results, Electronic Arts has revealed that the number of preorders for Star Wars: The Old Republic exceeded the one recorded for Battlefield 3.

Neither on this occasion wasn’t announced the release date of the much anticipated MMO, but Frank Gibeau – EA Games president – said that it will be revealed in September.

According to information obtained from confidential sources by CVG, the long awaited MMORPG Star Wars: The Old Republic will be released in November this year.

The rumor is based on Dr. Ray Muzyka’s declaration – Co-founder of BioWare – who said that he wants the launch of Star Wars: The Old Republic to be among the most important in the second half of the year.

Remember that in november will be also released Elder Scrolls V: Skyrim 3, Uncharted 3 and Modern Warfare 3.

Aion 2.6 patch

NCsoft announces that on July 28 they will introduce the 2.6 patch on the test servers for Aion and will be released as official on August 3.

It will introduce a new instance for solo players – Crucible Challenge – Empyrean Crucible group equivalent and change the difficulty of several other instances – Dark Poeta, Empyrean Crucible and Beshmundir Temple.

Also, players will be able to improve the equipment and will be able to purchase the Runaway Poppy pet that improves chances to achieve Platinum medals.

Trion Worlds provides reduced prices during this month on subscriptions for MMORPG Rift. So those who choose to prepay for 3 months will pay 11.29 euros / month for 6 months the price will be 9.29 euros / month and for one year only 7.99 euro / month.

Ubisoft revealed Uplay Passport, a new program designed to provide players with access to bonus content, exclusive offers, and online multiplayer play. Uplay Passport is an adjunct to Uplay, an in-game service that offers gamers extra value, including a bevy of rewards and community features, just for playing Ubisoft games. The Uplay Passport program will begin in the coming months and will be included in many of Ubisoft’s popular core games.

In each new copy of a Uplay Passport-enhanced game will be a one-time use registration code that, when redeemed, provides access to Uplay Passport content and features. The code can be found on the insert card inside the game box. Gamers can identify Uplay Passport-enhanced games by looking for the logo on the back of the box.

Customers who’ve acquired a pre-owned game can purchase a new Uplay Passport online for $9.99 and automatically unlock the game’s online content and features. Starting with the upcoming DRIVER® San Francisco release, games featuring the new Uplay Passport will offer gamers exclusive bonus content plus access to online features.

Over the years, Steam has delivered a lot of bits to a lot of people. Delivering content is really at the core of Steam, and we have been working on improving that core. As of today, you can download some of the content on Steam using all-new server and client code to get the job done.

The new content system is designed to do two things: deliver better download rates in more places around the world, and also to simply streamline the publishing process on Steam, ultimately making it possible to ship more games than we would have been able to with the old system.

The maximum aggregate bandwidth of the system will be greater than the current system; this will help us satisfy spikes in demand when there’s a big release. We will also be able to send content from more places, to better serve people all around the globe. All the content on the new system is sent via HTTP; this is more firewall-friendly than the current system, and will automatically take advantage of web-caching proxies installed at ISPs.

Another way that the new content system improves the bandwidth picture is by requiring each user to download less data. With the Steam content system that’s been in place for a few years now, if an individual file on disk were modified by a game update, your client had to download the whole file. That can be painful when the file in question is really large. The new system supports delivering only the differences between the old and new files, meaning game updates will be much smaller overall.

These changes have given us an opportunity to write new tools for game developers and content publishers that simplify the process of both publishing and updating a game on Steam. Simplifying the publishing process means it takes the partner and us less time to ship each product, so we can ship more stuff to more users.

In addition, the new content system will allow us to build several new features that we’ve often heard requested. Upcoming client releases will include things like download scheduling, bandwidth throttling, and prioritizing which games get downloaded first. You’ll also be able to download an update to a game while you’re playing that game; Steam will apply the update after you exit the game.

Over time, more and more of the content on Steam will be delivered using this new system. Soon, Dota 2 will be delivered using it. In the meantime, if you’d like to try out this new content system you can do so right now; if you download a 1280×720 (HD) trailer from the store, it will happen via the new content system.